LIFE-CENTRED & BEHAVIOURAL UX DESIGN INNOVATION CONCEPT
Nudging Online Grocery Shoppers Toward Planet-Friendly Choices
A life-centred UX and behavioural design innovation concept exploring how e-commerce can nudge planet-conscious online shopping
What this project explores
This project examines how digital grocery shopping experiences can be redesigned to better support planetary health, while remaining practical for real-world retail contexts. The scope of exploration includes:
Digital Product Experience
How interface structure, information hierarchy, and interaction patterns influence everyday purchase decisions.
Consumer Behaviour
How small cues and design signals shape habits, defaults, and trade-offs at the moment of choice.
Planetary Impact
How food systems, packaging, transport, and product selection affect ecosystems, resources, and emissions.
Responsible Retail
How supermarkets can enable more responsible choices without placing the full burden on shoppers.
The life-centred design lens used in this project
How might e-commerce nudge planet-conscious online shopping choices?
This project applies a non-human persona for Nature as a decision-making lens.
Nature is treated not as a backdrop or abstract stakeholder, but as an impacted lifeform affected by supply chains, consumption patterns, and design decisions. The persona reframes success away from purely commercial metrics and toward outcomes that reduce harm across ecosystems, biodiversity, and natural cycles.
Rather than optimising for persuasion or conversion alone, the design asks:
The problems and opportunities
Modern grocery platforms often make planet-harmful choices the easiest, fastest, and most visible options. As a result:
- Environmentally damaging products are normalised through default visibility
- Sustainable alternatives are harder to find, compare, or trust
- Shoppers must actively research or sacrifice convenience to act responsibly
- Responsibility for impact is shifted onto individuals, not systems
- Long-term ecological costs remain invisible at the point of purchase
- This creates a gap between intention and action, even for shoppers who care.
Unlock the ideas that design for all life
Members access the more-than-human innovations in detail.
Plus free tools, the non-human persona library, and introductions to futuring, biomimicry, and other life-centred design branches.






